Chapter 2314 - Tier 3 Powerhouse (1/2)
Chapter 2314 – Tier 3 Powerhouse
When shi+ Feng left the library, he made his way toward the Adventurer’s association
Although he was now officially a Tier 3 player, he still needed to register his achieveain the appropriate certification
Gaining Tier 3 certification at the Adventurer’s association was very ih-ranked quests appropriate for their tier, but they would also be acknowledged as true powerhouses in God’s Domain They would then qualify to raid the Monarch Bosses in neutral maps and become the area’s ruler
This was also why the various powers had been so desperate to get theirpoint didn’t simply differentiate experts from each other It also determined whether or not one qualified to become a true overlord After all, the various powers’ true battlefield for hegemony in God’s Domain was in Level 100-plus neutralhad planned to establish a Guild Town in a Level 100 neutraltowards lordshi+p, but now that the Planar Passages had opened, and adventurer alliances had formed sooner than he had expected, he needed a es’ activation hadn’t just accelerated independent players’ leveling speed It had done so for the various powers, as well Now, he didn’t have as much ti wasn’t like the various superpowers It lacked the manpower and resources to secure a foundation in Level 100 neutral maps as quickly as superpowers could
Moreover, Zero Wing wouldn’t be able to secure as much territory as the various superpowers To establish a Guild Town in a Level 100 neutral e nuterm
Level 100 neutral doms and edom or empire’s protection In addition, NPCs weren’t particularly interested in visiting these Guild Towns due to the neutral maps’ harsh environments As a result, very few NPCs would apply as soldiers, and those that did would ask for exorbitant salaries Hence, unlike in Guild Toithin kingdoms, empires, and low-level neutral maps, players had to handle the majority of their Guild Town’s defenses in Level 100 neutral maps
This was also why Guilds that wanted to secure a foothold in Level 100-plus neutral rade their towns into Guild Cities as quickly as possible They’d only be able to solidify their rule over the map with a Guild City After all, not only would Guilds have to face monster assaults, but they’d also have to deal with ene rule in a Level 100-plus neutral e for Guilds, and it would be especially difficult for Zero Wing, which lacked certain foundational aspects
The only solution shi+ Feng could think of was to become a Lord!
As a Lord, players would have full authority over the territory they controlled, and they’d be able to recruit various neutral race NPCs A Lord could also establish their own Knight Division
The NPCs players could recruit for a Knight Division were different from the NPC soldiers one could hire to protect a Guild Town They were more akin to Personal Guards, and players could recruit these Knights fro them as they did Personal Guards
Once a player becahts Although that didn’t seehts were bona fide NPCs and would be i a Guild’s territories
While shi+ Feng traveled toward the Adventurer’s association, he called Blackie
“Blackie, how are things co asked
He had spent quite a lot of tih he had told Blackie and the others not to contact hi important happened, and he hadn’t received any calls, he refused to believe that Dragonheart Island’s various superpoere content to sit by and watch while Zero Wing earned a ton of profits frooldmine