Chapter 1871 - Nightmare on the Battlefield (1/2)
Chapter 1871 – Nightmare on the Battlefield
When over 600 PvP experts were suddenly vaporized, the Dark Players charging towards Zero Wing’s team slid to a halt and stared at the empty lava pits before thes?!”
After losing nearly half of their allies, the other Dark Players panicked
They had seen eapons in action before, but the hell Tanks’ speed and poere beyond their understanding of such weapons
The Tier 2 experts on this battlefield even had a high chance of avoiding Defense Turrets’ attacks from over 500 yards away, especially the speed-type classes
Yet, despite the nearly 800 yards between theht had rained down on their heads by the time they had realized that they were under attack The power of the hell Cannons’ attacks was sie-scale destruction Spells Even a Tier 2 MT would have to activate a Lifesaving Skill to survive such an attack
These Dark Players felt as if they stood within six Magic Towers’ attack range…
The Dark Players that had chosen to remain in the Dark Witch’s Tower to watch the battle had lost the laughter in their eyes Now, their gazes only contained fear as they watched the six hell Tanks
Veiled Spirit, who stood in the watchtower, couldn’t help but frown at the scene
The speed and power of the hell Tanks’ attacks were horrific; expert players were no more than ants before the monstrous vehicles Those eapons were basicallyhave such powerful eapons?”
“We’re doomed We don’t have any eapons! How are we supposed to deal with those things?”
“What’s there to be afraid of? We may not have eapons, but the Dark Witch’s Tower does Moreover, the town has a defensive et near the town, the town’s NPCs will bombard them with the Defense Turrets Besides, with hoerful those attacks were, those eapons definitely have long Cooldowns Once our people get close to the weapons, not only e kill Zero Wing’s et practice”
Although the ht of the hell Tanks’ cannons had shocked many people, some more experienced experts retained their cool and analyzed the vehicles’ weaknesses, developing a plan to combat the eapons
Very quickly, the other Dark Players also came to realize the hell Tanks’ weaknesses Instead of retreating, they resue in an atteh they had never used a eapon thele flaw; they were vulnerable at short range Like the Miniature Ballistas bo Ancient Rock City, once hostile players drew near, the eapons could be destroyed with a few attacks, regardless of how1,000-plus Dark Players dashed towards the hell Tanks in a frenzy, intent on destroying the eapons before the hell Tanks’ Cooldowns ended
“Guild Leader, they’ve resue Should we for the Dark Players draw closer, Zero Wing’s elite ave the as they protected these massive weapons, they could defeat these Dark Players
But despite the Dark Players closing the distance to 200 yards, shi+ Feng hadn’t given the command to defend the eapons If they allowed these Dark Players to engage the hell Tanks in melee combat, they’d be doo waved a hand, singling for his co their Guild Leader’s orders, Zero Wing’s eliteas the Dark Players approached
200 yards…
150 yards…
100 yards…
“Brothers, we’re almost at the eapons! Once we destroy theed players, attack with everything you’ve got once you’re in range!”
The Dark Players couldn’t help their excitement as they reduced the distance between them and the hell Tanks to 50 yards
At this tisword into the air He then pointed it at the approaching Dark Players and shouted, “All hell Tanks, ineers, itching for action, eagerly stepped on the tanks’ accelerator The engines roared to life oncetowards the Dark Players in a V-for to do?”